Post by Sonos on Jan 29, 2012 20:14:49 GMT -5
Calliope Nao McKay
Comfort in sound
Its all around you now
Solution gone, emotions ablaze
A life so strong just faded away
"It's the difference between noise and sound."
THE BASICS;;
NAME: Calliope Nao McKay.
AGE: 16.
SEX: Female.
CODENAME: Sonos.
ALIASES: Cali.
AFFILIATION: Villain.
STATUS: Wandering.
CANON: No.
PLAYBY: Yurika Sayu of the UTAU franchise.
THE GOOD STUFF;;
PHYSICAL DESCRIPTION: There are many peculiarities that tend to stand out, when one examines Sonos. For instance, her pale, blue hair would catch anyone's eye in a crowd of normal humans, who generally (with a few dye-crazy exceptions) tend to keep average hair color. Another strange aspect of the girl is her choice in clothing. One thing that does not stand out, however, is her height. Sonos, who stands at the height of 5'4'', almost fits the bill for the modern notion of "short". However, all-in-all, she is an average height, and accordingly, possesses an average build. Her body type is hardly what someone would deem threatening; she is of slender structure, although she does not lack her fair share of curves. Sonos' posture is inviting enough, as she carries herself with a refined, yet whimsical air. Her steps are not simple footfalls, one in front of the other; but instead, something more rhythmic as if she's constantly teetering on the fine line between moving and dancing.
Sonos is of pale complexion, her white skin only just retaining the few shades of pink necessary to look healthy. For the most part, her skin remains smooth and unscathed, lacking in scars or defining features. Pale blue eyes ornament her face, staring serenely out from between dark eyelashes. Another striking feature of the girl is her ability to always seem calm. This air of calm is generated in her soft features, and echoed in her movements. Overall, she just seems peaceful. In direct coordinated with her eyes, Sonos' hair is a cool blue, something perhaps unusual. Her blue-from-birth hair is medium length, falling almost, but not quite, to the small of her back. It'd be unusual to see the girl out of her favorite hairstyle: tied in a low, round bun resting on the side of her head, before forming into a thin ponytail of hair, draping over her shoulder. Her bangs are cut to end directly above her eyes, the curtain of blue usually is swept to the side, with a small portion deviating to rest between her eyebrows.
What Sonos calls her "normal clothing", many people would not deem normal. This is the outfit she would wear while visiting a mall, or a restaurant, but given the fact that you cannot change clothing right before a fight, the girl often ends up fighting in her set of casual clothes as well. The outfit is completely devoid of bright color, consisting solely of black and white. Her shirt bears many similarities to Chinese style clothing, the collar being the primary detail to show this. The collar rises up loosely around her neck, before merging into a diagonal fold between her shoulder and chest. Sonos' shirt is abnormally long, reaching down to the beginnings of her legs. A peculiar thing about the shirt is the sleeves, which reach well past practical length. The sleeves are ended with a wide strip of black fabric. Below this shirt is a simple, dull black skirt, without any folds or pleats. The shirt is long enough that only a small portion of the skirt is visible. Due to the length of the shirt and of the skirt, the combination of two may appear as a dress, but is in fact, not a dress. Sonos is also outfitted in simple, black, thigh-high leggings. On her feet she wears a pair of flats reminiscent of ballet slippers.
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An outfit she wears equally as often as her normal clothes, this is what Sonos considers her battle costume. The outfit is considerably more practical, although it shows a bit more skin. It consists of a skin tight, black turtle-neck shirt, which ends at a length short enough to reveal her entire stomach and back. Over this black shirt, is a loose, white vest with a collar just as high and a zipper trimmed in black. In the center of the vest near the top, there lies a circular hole, showing part of the black shirt beneath the vest. The vest is shorter than the undershirt, and therefore, the black cloth can be seen extending below the white. The second part of the girl's outfit is a pair of poofy, black shorts, wrapped in a white belt. For footwear, she wears a pair of thigh-high black boots, with the bottom of these boots colored the same blue as her hair. She wears a pair of black, detached sleeves similar to her normal outfit in the fact that they are too long. Something you'll never see Sonos without no matter which outfit, is her pair of black and white headphones. These headphones are designed with a panda face on the sides.
PERSONALITY: Every now and then, you may come across someone who believes humans cannot be truly evil. Sonos would prove them wrong. However, just as she doesn’t look the part of an evil villainess with a black heart, she does not entirely act like it, either. In fact, she’s usually rather amiable and cheerful. Overall, Sonos is a serene-seeming and quiet girl, though cheerful, with a happy smile often plastered on her face. This only serves to make her wicked deeds that more disturbing, as she performs them with that same cheerful smile. If one didn’t know any better, they could easily mistake her for a normal, non-villain teen with good manners. She is usually rather polite, friendly, and not the argumentative type. Her temper in non-existent, and nothing really seems to faze her. The girl isn't quick to show emotion, almost to the point where one must wonder if she feels emotion any deeper than that calm, cheerful serenity that is her default mood. Underneath it all, however, is a girl without morals. Overall, saying the girl is a sociopath, wouldn't be incorrect at all. Sonos is your run-of-the-mill criminal, and thus participates in such activities without batting an eyelash. Her primary motivation, however, is her own amusement. She does not have any greater aspirations, noble or otherwise. "What I do may be wrong, but heroics are boring." She believes good is boring, and evil is truly the way to gain more entertainment. You aren't restricted by morals and the like in villainy, and you're freer to do whatever you want, so long as you don't care about collateral damage. That's what she believes, and it's how she lives her life. Despite her amiable and polite nature, she is truly apathetic towards the feelings of anyone other than herself. Their feelings rarely even register.
POWERS AND/OR ABILITIES: Unsurprisingly, Sonos' abilities revolve around the manipulation of sound. "I like to call it 'Sonomancy'. It reminds me of necromancy." She can control sound waves, which entails quite a few things, the effects ranging from good to bad.
- Sound Manipulation: The most basic utilization of Sonos' power. She is able to raise or lower the volume, pitch, and tone of any sound. Most often, she utilizes this power by raising the amplitude of sounds around her in a fight, essentially creating the destruction of a "sonic scream" in an entire area, which can be used to incapacitate the people in said area. It affects inanimate objects as well as living things: damage caused by vibrations, breaking glass, ect. This version of her power cannot be used on a single target, making it bad for team situations. The area of affect is a radius of five feet around the girl.
- Sonic Scream: The staple power for a sound-based super. Sonos is able to produce sounds of higher amplitude than the average person, resulting in this variation of her power. The effects of her sonic scream are less powerful than her usual sound manipulation, only having the ability to knock someone off their feet without dealing much damage in and of itself. The benefit to this branch of her ability is that it is more versatile in team situations, so that she can fight without harming her allies as well.
- Sound Imitation: Sonos can remember and imitate any sound, so long as she has heard and studied it before. She can mimic specific voices, bird calls, even music. This can be used for a number of things, primarily for fooling people who cannot see, but only hear her or getting past voice activated locks.
- Advanced Hearing: The ability that is more curse than blessing. Sonos' hearing is many times more powerful than that of an average person, super or human, but this has its negative effects. She possesses a similar problem to what many mind-readers encounter: the inability to shut her power off. In an already loud area, the intensity of noise can be unbearable for her. Even in areas one would consider quiet, the girl struggles with how loud everything is. To combat this and be able to function normally, Sonos always wear her headphones. These noise-cancelling headphones are essentially an anti-hearing-aid and bring her hearing more or less down to a normal level, but only while she has them on. This power can only be applicable as beneficial to Sonos when there is almost next to no sound other than what she's trying to hear.
WEAKNESSES:
- Without her headphones on, Sonos is usually unable to function properly, let alone fight, depending on how loud the area is. Manage to take her headphones off in a crowd, and the battle is yours.
- The super-teen doesn't really know how to fight hand-to-hand.
- Her level of physical competence is almost pitiable. She isn't at all strong, and doesn't deal strong physical blows. While she can dodge and block fine, her endurance is shabby to say the least.
GOALS: Self amusement is Sonos' primary motivation. Evil is entertaining, good is boring. This drives most of her actions, as opposed to some sort of dream of becoming something more, or the greater good. Wealth doesn't particularly interest her, but she'll steal it if it seems interesting enough to. She's a thrill seeker who gets her thrills through bad deeds.
HISTORY: Even one with super human abilities, Sonos' life has been remarkably... average. "It's been supremely boring, really."
One fateful day, a blue-haired baby girl was born to Markos and Celine McKay. They welcomed her into the world with bright, beaming smiles. She was given the name Calliope (pronounced: ke-ly-e-pee) an ironically fitting name, considering its meaning of "beautiful-voiced". With a child such a name, it was perhaps obvious the two were music lovers, and as such Calliope grew up in a music-loving environment. Her parents were loving, if not a little overbearing at times. While the family wasn't the richest, money was never too tight. As for their children, that one blue-haired baby was all Markos and Celine had. Perhaps a reason for their over-protectiveness. For the first fourteen years of her life, Calliope was for all intents and purposes, completely human and normal. Her powers had yet to manifest, and her naturally blue hair was the only thing that set her apart.
Well, that and her personality. Even from a young age, the girl displayed alarmingly sociopathic tendencies. Lying and stealing, among other things of a similar nature, came as naturally as eating and sleeping. And she saw no difference. Stealing was convenient and lying was sport. When her parents caught on, and began trying to teach her right from wrong, she would simply nod her head and reply in her always-polite tone "Yes, Papa. Yes, Mama." telling them she understood. At her private school, she had a friend in others, but they didn't have a friend in her. As always, though, her darker tendencies were masked behind her cheerful, calm, and polite personality. Not that she made any attempt to hide them, they were just never relative enough for anyone to take seri0us notice.
The slow manifestation of her powers was marked with the gradual increase of her hearing ability. Calliope had always had slightly above average hearing, but she, along with everyone else, thought nothing of it. The girl was thirteen, almost fourteen, when she began to notice the difference. She heard things she wasn't meant to hear, hushed secrets passed along in the halls of school were not a secret to her, something she exploited. Her parents took notice of this amazing hearing ability when she heard the footsteps of rats up in the attic; something a normal person would not be able to hear, with their house's high ceilings. It wasn't long, however, before her advanced hearing abilities left the territory of neat, melting into the classification of painful. One morning at school, her fourteen-year-old self couldn't cope with it any longer. The chattering of the students around her, waiting for the morning's first class to begin, was just too loud. Too much.
She screamed.
The scream was rewarded with silence. Wonderful silence. Every sound, every motion had stopped. Every student stared at Calliope and the wake of destruction before her. A line of school desks and chairs lay, fallen on the ground. The teachers desk fell backwards, and the chalkboard fell off the wall. And thus, her abilities were discovered. She was given a pair of noise-cancelling headphones for her benefit. They were marked with panda faces. Her favorite animal. It wasn't long before the girl began experimenting with her new-found powers, discovering not only was she capable of sonic screams, but of directly manipulating sound itself. How fitting and ironic that her powers revolved around sound. Calliope had heard the stories of super heroes and villains, she had read the comics, she had seen the television shows. And she knew which side she wanted to take. With a little research, Calliope decided to don the alias of Sonos. She began systematical gathering what she needed to set out on her own and have a bit of fun. And then, Sonos was off.
THE NITTY-GRITTY;;
SCREENNAME: Roam.
Time spent roleplaying: Around a year and a half.
Other Characters: Jinx.
RP Sample: N/A.